Well, the xbox 360 gpu is pretty fast. Good.
But the cpu is incredibly slow! That's really frustrating.
We should probably have multithreaded everything and used shaders with vertex textures etc. Unfortunately we haven't had any luck with threading, and we've had some problems setting up vertex textures, it's too time-consuming to code the effects that way.
That's all we have time to write at the moment! We're really behind schedule.
Good luck to the other groups working on their entries.
kmk & svok